Not that each game didn’t stand alone, but the whole being greater than the sum of its parts, or something. The hook for Shining Force III was that the three parts formed a cohesive, continuing tale that could only be understood by playing through each scenario. There are recurring story themes that run throughout the series as well, and (to get back to the point, here) Shining Force III connects to that other Saturn stalwart Shining the Holy Ark in various subtle ways. Shops sell and buy items, but also offer repairs and deal options for items that are a bit out of the ordinary. The dialogue is written in expressive italics, and the text speeds and slows for effect. There are a bunch of cute characters with distinct, if generic, personalities. For a while there, developer Camelot had complete control of the series, and their art style and gameplay quirks are completely consistent throughout the spiritually-related series. Having played almost all of them I can say without hesitation that most of them are of very high quality. The Shining series is a venerable one, filled with RPGs and action RPGs of every type. Did they forget about Shining Force CD, or maybe they wanted to forget about it? (Point- it wasn’t very good) By my estimation, Shining Force III is the fourteenth game in the series, and it isn’t even one game at all- it’s three full Shining Force games in one! Kidding, they have other names to differentiate them for example, Scenario II is subtitled “Target: Child of God!” Shining Force III is misleadingly titled! It isn’t the third game in the series at all. It was released in three parts, creatively titled Scenario I, Scenario II and Scenario III. You may know a little bit about Shining Force III, the strategy RPG for the Sega Saturn.
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